Featured in the 2012 Toronto Film Festival’s “Future Games” category, Nimbus is a gorgeous side scrolling platform game created using the Unreal Development Kit in just four months.


  • Designed high concept and core mechanics along with my team

  • Prototyped key features in the Unreal Engine

  • Created the environmental shaders and materials that form the game's visual style

  • Created and optimized particle effects

  • Modeled, UV Mapped, and imported all Static Mesh

  • Rigged and animated the character model

  • Designed the establishing and finale cinematics

  • Implemented cinematic moments where the player retains control

  • Created promotional videos for the game