Featured in the 2012 Toronto Film Festival’s “Future Games” category, Nimbus is a gorgeous side scrolling platform game created using the Unreal Development Kit in just four months.
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Designed high concept and core mechanics along with my team
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Prototyped key features in the Unreal Engine
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Created the environmental shaders and materials that form the game's visual style
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Created and optimized particle effects
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Modeled, UV Mapped, and imported all Static Mesh
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Rigged and animated the character model
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Designed the establishing and finale cinematics
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Implemented cinematic moments where the player retains control
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Created promotional videos for the game

